At Rivian I led an end-to-end research project. Findings were presented to senior and director level collaborators.
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Diary Study, Qualitative Interviews, Qualitative Analysis
The development and testing of a prototype digital reconstruction of SpaƧ Prison.
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Digital Reconstruction, Qualitative Interviews
Exploration and evaluation of an MVP of a collaborative digital recipe organizer targeted at famlies.
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Competitive Analysis, Qualitative Interviews, Prototype Evaluation
The design, development, and evaluation of an accessible 3D video game called Factory Reset.
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Usability Testing, Accessible Design, Game Development
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